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Program Your Own Videogame
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Keywords:

Maths and engineering

In this activity students must create a videogame taking into account the diversity of users that a game may have, since users may have different needs, backgrounds and interests.

Students watch the videos at their pace and start coding a replica of the videogame (30’). Students reflect on the type of game they have created and imagine modifications on such game to serve potential users with different interests and needs (10’). Finally, students can personalize the game or create a different, personal videogame based on these reflections and taking into account some entrepreneurial issues, such as market segments and target groups (40’).

1

14

80 mins

Duration

8-30 students

Participants

Program Your Own Videogame
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TBR

Activity Description - Spanish
Activity Description - Greek
Supporting Document 2
Supporting Document 3
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Ideal Number of Students
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